AI Insights · Timothy · October 2024
Top 5 Digital Pacifier Games on Android in Oman, Q3 2024
Explore the performance trends of the top digital pacifier games on Android in Oman during Q3 2024, focusing on downloads, revenue, and active users.
In the third quarter of 2024, several digital pacifier games on the Android platform demonstrated varying performance trends in Oman, as reported by Sensor Tower. Here's a closer look at the top five applications in this category.
PK XD: Fun, friends & games from Afterverse Games saw a notable increase in weekly revenue, peaking at around $348 in the last week of August. The app's weekly downloads showed a high of approximately 5.8K in late July, but experienced a decline towards the end of September, falling to just under 1K. Active users hit a peak of roughly 40.3K in late July, followed by a gradual decline to 21.6K by the end of the quarter.
Talking Tom Gold Run from Outfit7 Limited displayed a modest revenue pattern with a peak of $69 in early September. The app's weekly downloads started strong with over 3.2K in late July but tapered off to below 600 by quarter's end. Active users remained relatively stable, starting at around 26.5K and ending at 19.8K.
Talking Tom Hero Dash, another title from Outfit7 Limited, recorded a peak revenue of $45 in late July. Weekly downloads varied, with a high of about 4.5K in early August before decreasing significantly. The app maintained active users around 29.6K in early August, but this number dropped to 16.1K by the end of September.
PAW Patrol Rescue World by Budge Studios experienced sporadic revenue, peaking at $15 in mid-August. Downloads fluctuated, starting at 1.5K in mid-July but generally hovered around 300 for much of the quarter. Active users peaked at 3.4K in mid-July and gradually decreased to about 1.5K by the end of September.
Hill Climb Racing from Fingersoft maintained a steady download rate, with a high of 6.4K in late July, eventually declining to 2.7K by the quarter's end. Active users followed a similar trend, peaking at 62.1K in late July and decreasing to 48.3K by the end of September.
These insights illustrate the dynamic nature of app performance in the gaming sector in Oman. For more detailed analytics and insights, visit Sensor Tower.